Get a Job

This project engages students in career exploration while building personal and professional skills. Students will explore job responsibilities, work environments, education, pay, and soft skills. Their findings will be presented to highlight career insights, common themes, and personal goals.

Grade Level
Secondary
Estimated Time
Twenty 45-minute classes
Author
James Eliason, Lauren Allen, and Jonathan Edie
Updated
September 19, 2025

Driving Question
(Teacher Guided, Student Constructed)

How can we help others explore careers in a specific pathway by showcasing what the jobs are really like and how to get them?
The teacher can revise the driving question into Gen Alpha lingo. This would need to be regularly revised to keep up with the changing lingo. For example, “Bruh, how do you become the most sigma with your job, show the most rizz, and choose a skibidi career with no fanum tax?” or “How do we spill the tea on career paths, serve the facts, and show the girlies and bros how to boss up and secure the bag without getting played by boring job ads?”

Public Products

Students will present their products to students from other classes, school officials, or community members representing the career pathways being presented.

Connections

Foundations

Milestones

Milestone 1 (Days 1–3): Entry Event

Situation

Today’s workforce is full of opportunity, yet many employers face challenges in finding individuals with the right skills for their open positions. At the same time, many people seek more fulfilling and meaningful careers. This presents an exciting opportunity for students to explore their interests, discover their strengths, and develop skills that open doors to a variety of career paths. By building both technical and professional skills, students can take an active role in shaping their future and preparing for careers that align with their passions and values.

Key Student Questions

  • What aptitudes/talents do I have?
  • What careers am I interested in?
  • What is the difference between a job and a career?
  • What additional education or training do I need to obtain a job and my desired career?

Formative Assessments

  • YouScience Brain Games

Instructional Procedures

  1. Share the Employers Struggling Headlines with students to spark conversations. The first three slides are headlines discussing employers’ challenges when hiring. The fourth slide presents statistics regarding what employers have observed during job interviews.
  2. Have students review the workforce demographics articles to dig deeper into the situation.
  3. Optional guest speaker: Invite a business owner to introduce the problem to students.
  4. Present the fifth slide to promote a discussion about some people who may be unhappy with the careers they have chosen. Clarify the difference between a job and a career using the definitions from Foundations → Vocabulary.
  5. Guide students to construct a question similar to, “How can we help others explore careers in a specific pathway by showcasing what the jobs are really like and how to get them?”
  6. After the question has been identified, inform students they will work in groups to design a presentation to help inform others interested in the same career pathway on how to pursue a career in that field. Review the Presentation Rubric with students to clarify requirements.
  7. Introduce students to YouScience by showing the What’s YouScience? Video. See Foundations → Teacher Preparation for information on YouScience accounts and alternatives.
  8. Students will list their personal strengths. Ask students to write their strengths with their dominant hand for one minute. Then switch writing with their non-dominant hand for one minute. Discuss the challenges of working toward something using natural abilities and working toward something that is not a natural ability.
  9. Students will begin exploring their personal aptitudes by completing the YouScience Brain Games. The teacher can determine how much time they have in their schedule to determine how many days can be dedicated to these games. It is recommended that a minimum of two days are allotted for brain games.

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